PS serves its purpose.but Substance is way better, due to being non destructive. To answer the OP, you can use them together, but why use Painter over PS.its simple.You can go between Designer, and Painter, faster, you can make custom Smart Mats for Painter, which are powerful, in a procedural, non destructive way. Designer is one I like more, due to its power, custom nodes, and game engine control. So, at the end of the day Painter and PS are different programs. no subs.I have used them all extensively.professionally. but Photoshop is still a great tool and a lot of the industry uses it.but there is a program Affinity which is just as good as Photoshop and the license cost around 50$. I also bought Maya back in the day, 2009 I think until the last version you could buy 2016.Which made me move to Modo. and I would of NOT owned it.when I bought Modo Full, I was able to use that 180$ towards the Full version. I owned Modo indie paid 180$ and used it for 4 years, it would of costed me much more if I subbed. SO I get his point on the sub thing.No way.its cheaper in the n to NOT sub and you OWN it. I own C2, 3 ,4 ,5 ,6 CS6 works perfectly fine, but I stopped as subs are not an investment, and we cant have monthly payments each month for 20 different programs. Unless a company I do work for, provides it.other wise for my freelance work, I use my indie versions. I been in this industry nearly 3 decades, we still use Photoshop and many use Substance Painter.with Photoshop we also use NDO.3DO PLUG in.
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